Up until now, there have been restrictions on how much of your body you can move in VR games and headsets; typically, VR games and headsets only track your head and hand movements, then use a clever bit of programming to guestimate how your arms and legs might be moving. This is because part of the magic of VR is the ability to move your body in the virtual world just as you can in real life.
With the release of the Meta Quest 3, all of that is palpably changing as Meta introduces Inside-Out Body Tracking (IOBT), a new technological advancement. The phrase “inside-out” merely describes the usage of the cameras included into the headset to follow objects outside of it. Quest already uses cameras to accomplish this, but technology is once again advancing.
Your body, arms, legs, and even feet are tracked by IOBT using the bottom-facing cameras on the Quest 3, improving gameplay while also making your movements in VR feel more natural.
Up until now, it was impossible to track people without spending hundreds (or thousands) of dollars on a PCVR headset and a set of specialized body tracking devices. Expensive technology is currently being made accessible to everyone through an affordable method, just as it has been with the Quest since it first launched.
This time, all you’ll need is a Meta Quest 3. Given the fantastic Meta Quest 3 discounts that are already available, that’s fantastic!
While later generation headsets like the HTC Vivi allowed users to move around in the virtual environment exactly like they would in the real world, earlier VR headsets merely allowed you to move your head to look around.
Users will be able to move even more organically and fluidly than ever before with Inside-Out Body Tracking, which is made possible by a combination of AI developments from Meta and the substantially higher-resolution cameras of the Meta Quest 3.
The backend technology in Quest headgear, Meta’s Presence platform, which enables features like hand-tracking, has recently undergone improvements that enable the Quest to comprehend how your legs and arms move in concert with your hands and the rest of your body.
It can then transform that data into your virtual avatar, giving the impression that your virtual arms and legs are physically connected to one another.
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Source: fifty7tech.com